Humanoids

Humanoids are a group of life forms that can be spawned in a world. They are distinguished from other creatures by having an appearance resembling Humans. All Humanoids are hostile to one another if they do not belong to a kingdom.

Classifications
There are two classes of humanoids: Civilized and Uncivilized.
 * Civilized humanoids: are the races capable of building civilizations (more commonly known as villages) by crafting and building houses, roads, and farmlands. There can exist multiple villages in a world, which can be created manually by the player or automatically by a settler from another village. The following races belong to this class:
 * Humans
 * Elves
 * Orcs
 * Dwarves
 * Uncivilized humanoids: are the races opposite of the Civilized class. Uncivilized humanoids never build buildings or form into cultures. They are usually hostile, attacking other humanoids and creatures other than their own race, and possess special abilities that can alter the environment or other humanoids.  The following races belong to this class:
 * Cold Ones
 * Bandits
 * Demons
 * Zombies
 * In Addition to each race, there are more exotic creatures that can be placed in any world. Each creature is Uncivilized (Will never form a kingdom) but usually friendly to all Civilized. (Fire Mage and Necromancer are permanently Hostile and will attack on sight.) The following creatures are as follows:
 * Snowmen
 * Fire Mage
 * White Mage
 * Necromacer
 * Druid
 * Plague Doctor
 * Finally, there are a few extra humanoid characters that cannot be spawned via element tabs. They are as follows:
 * Alien